A downloadable game

Buy Now$3.00 USD or more

Doubt Comes In is a two player game inspired by by Anaïs Mitchell's album Hadestown, made for the the Record Collection 2K19 game jam.  It's a game of love, loss, and ultimately, whether or not you can live with uncertainty.


You can find the original album here
https://open.spotify.com/album/4E34mVDBUF21VATsoZNbdI?si=uDu-N-3jQNCWnMatiQ0Drw

Or the live album of its stage production here

https://open.spotify.com/album/5aNyKdMPAPihA6n5BXTkLX?si=z_eCRsqFTvyYWTMkS4Gajg

Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

Doubt Comes In.pdf 112 kB

Comments

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(+1)

Doubt comes in is an excellent two player game based on Hadestown, though knowledge or even life of the base material is not needed. You play as the lover or the singer and you descend into the Underworld to retrieve the lover, playing out scenes as you do and sort of taking turns describing how your relationship formed and worked. It's a beautiful narrative game, that we highly enjoyed with a truly interesting ending feature. Either you know the lover comes along with you, thus forcing them to stay in the Underworld, or you don't, and the ending is a bit unclear from there. If you enjoy narrative building games between two people then definitely pick this one up and give it a go! It's worth your time! We played it live over on Off the Table and really enjoyed it and what we built from it!

(+1)

I played it with a friend today, and it was sublime. It hit all the notes we expected from being Hadestown fans, and the final choice was very impactful. We ended up compromising on it cause my friend who played The Singer wanted to know The Lover's answer really bad, so I used FutureMe to send it to her a year in the future.

It was a great experience, and we have plans to play it again.

(+1)

"Doubt Comes In" is a two player game inspired by Hadestown (and in turn the myth of Orpheus' efforts to retrieve Eurydice from the Underworld). It follows a flexible but well-defined structure, with players taking turns answering questions and playing short scenes together to set up the relationship between the Singer (as in Orpheus) and the Lover (as in Eurydice). It all leads to an endgame with a slightly different but still painful choice for the Singer's player- a defined and familiar tragic ending or an ending that might be happier and might not but which they can never know about.  Short, with minimal but functional layout. Definitely worth a look. 

Rating:  Recommended